Animation: how to draw your own flipbooks, and other fun ways to make cartoons move

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Addison Wesley Pub. Co., 1991 - Juvenile Nonfiction - 96 pages
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Includes instructions for creating drawings that give the illusion of various kinds of movement and special effects. Also describes several early motion picture devices.

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Contents

Introduction to flipbooks 8 Spin a web
50
Make a fish swim 16 Prestoj Make a rabbit appear
56
Out for a walk 26 Smile
62
Blast offj
68
Bounce a ball 34 Happy Birthday
74
The phenakistoscope
80
Copyright

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