Autodesk VIZ 2008 Fundamentals
For intermediate/advanced-level courses in 3D Design and Concepts, Technical Illustration, Mechanical Design and Drafting, Architectural Design and Drafting, Animation, and Computer Graphics in departments of Engineering, Architecture, Drafting, and Computer Graphic Arts. Designed to provide students with the skills and practical applications necessary to use VIZ for those who are familiar with AutoCAD. Autodesk VIZ 2008 Fundamentals is the next book in the Instant AutoCAD series and continues with the tradition of delivering technical information in a quick and easy format. With integrated Hands-On sessions to illustrate basic concepts and lots of questions, texts and exercises, it will offer a look at VIZ, the 3D modeling and animation program for Autodesk. This book begins with an overview of VIZ and how it relates to AutoCAD thereby ensuring an increased learning speed. It then moves onto viewing, creating, and editing, special modeling including walls, doors, and windows. The book is completed with the creation and application of materials and the generation of animations.
What people are saying - Write a review
We haven't found any reviews in the usual places.
PART ONE Introduction to Computer Animation
35 other sections not shown
Other editions - View all
3ds max Advanced Lighting Align Ambient animation apply Assign Auto Key button AutoCAD Autodesk VIZ axis bitmap Boolean Camera viewport chapter exercises clone Color coordinate system Create command panel Create panel creation Curve Editor default display Dope Sheet Edit frame Front viewport Geometry highlight Home Grid hovercraft icon inverse kinematics keyframes lmage loft look similar Material Editor Material/Map Browser mode modeless Modify command panel Modify panel move the cursor Move transform NTSC NURBS omni light Open option parameters path Perspective viewport pick and drag pivot point position pull-down menu item Radiosity Ray Traced right-click save your scene Scale Scanline Renderer screen segments Select Object Shadow Maps shadows shown in Figure shows similar to Figure Sliding Smooth Specular spline Spnng Tension spotlight subobject surface Target Camera tool toolbar Top viewport Track View True or False turn types window Wireframe Zoom Extents