Automata, Logics, and Infinite Games: A Guide to Current Research

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Springer Science & Business Media, Dec 13, 2002 - Computers - 385 pages
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A central aim and ever-lasting dream of computer science is to put the development of hardware and software systems on a mathematical basis which is both firm and practical. Such a scientific foundation is needed especially for the construction of reactive programs, like communication protocols or control systems.

For the construction and analysis of reactive systems an elegant and powerful theory has been developed based on automata theory, logical systems for the specification of nonterminating behavior, and infinite two-person games.

The 19 chapters presented in this multi-author monograph give a consolidated overview of the research results achieved in the theory of automata, logics, and infinite games during the past 10 years. Special emphasis is placed on coherent style, complete coverage of all relevant topics, motivation, examples, justification of constructions, and exercises.

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About the author (2002)

Erich Gradel is Professor for Mathematical Foundations of Computer Science at RWTH Aachen University in Germany.

Prof. Dr. Heinz-Dieter Ebbinghaus und Prof. Dr. JArg Flum forschen und lehren am Institut fA1/4r Mathematik der UniversitAt Freiburg, Prof. Dr. Wolfgang Thomas ist Inhaber des Lehrstuhls fA1/4r Informatik 7 (Logik und Theorie diskreter Systeme) der RWTH Aachen.

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