Automation Based Creative Design - Research and Perspectives

Front Cover
A. Tzonis, I. White
Newnes, Dec 2, 2012 - Technology & Engineering - 480 pages
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Computer technology has revolutionized many aspects of building design, such as drafting, management, construction - even building with robots. This revolution has expanded into the field of design creativity. Presented in this book is an up-to-date, comprehensive picture of research advances in the fast-growing field of informatics applied to conceptual stages in the generation of artifacts - in particular, buildings. It addresses the question how far and in what ways creative design can be intelligently automated.

Among the topics covered are: the use of precedents; the relations between case-based, rule-based, and principle-based architectural design reasoning; product typology; artifact thesauruses; the inputting and retrieval of architectural knowledge; the visual representation and understanding of existing or projected built forms; empirical and analytical models of the design process and the design product; desktop design toolkits; grammars of shape and of function; multiple-perspective building data structures; design as a multi-agent collaborative process; the integration of heterogeneous engineering information; and foundations for a systematic approach to the development of knowledge-based design systems.

The papers provide a link between basic and practical issues: - fundamental questions in the theory of artifact design, artifical intelligence, and the cognitive science of imagination and reasoning; - problems in the computerization of building data and design facilities; - the practical tasks of building conception, construction and evaluation. The automation of creative design is itself considered as an engineering design problem.

The implications of current and future work for architectural education and research in architectural history, as well as for computer-integrated construction and the management of engineering projects are considered.

 

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Contents

CHAPTER 1 INTRODUCTION
1
CHAPTER 2 CASEBASED DESIGN AND CREATIVITY
41
DESIGN PRECEDENTS IN LIBRARIES
55
CHAPTER 4 MODELLING THE REPRESENTATION OF ARCHITECTURAL DESIGN CASES
69
CHAPTER 5 THE 98 SOLUTION
83
CHAPTER 6 THE IMAGE AND THE MODEL
93
CHAPTER 7 THE FUTURE OF VISUAL DESIGN REPRESENTATIONS IN ARCHITECTURE
101
CHAPTER 8 A MULTILEVEL PRIMITIVE GENERIC COMPONENTS MODEL
117
CHAPTER 15 DESIGN AS A COLLABORATIVE PROCESS
237
CHAPTER 16 DELIBERATION AND AGGREGATION IN COMPUTER AIDED PERFORMANCE EVALUATION
251
A KEY TO SUBJECT RETRIEVAL IN PICTORIAL INFORMATION SYSTEMS
265
CHAPTER 18 TRACING ARCHITECTURAL HISTORY
281
CHAPTER 19 A DATABASE OF THE NONDOMESTIC BUILDING STOCK OF BRITAIN
301
A TOOLKIT APPROACH ON COST AND PLANNING MODELLING
321
CHAPTER 21 A MODEL OF THE ARCHITECTURAL DESIGN PROCESS AND SOME IMPLICATIONS
333
EXPLORING COMPUTER ENHANCEMENTS FOR CONCEPTUALIZING
349

CHAPTER 9 THE PEDAGOGICAL GRAMMAR
129
CHAPTER 10 ARTIFACT GRAMMARS AND ARCHITECTURAL INVENTION
139
CHAPTER 11 THE DESIGN OF PRISMATIC AND CRYSTALLINE BUILDING SHAPES WITH THE HELP OF COMPUTER TECHNIQUES
161
CHAPTER 12 SYSTEM ARCHITECTURE FOR COMPUTER INTEGRATION OF DESIGN AND CONSTRUCTION KNOWLEDGE
185
RESULTS FROM THE COMBINE PROJECT
205
CHAPTER 14 COMPUTATIONAL SUPPORT FOR SHARED MEMORY IN DESIGN
219
TOWARDS A TECHNOLOGY FOR DESIGNING
363
CHAPTER 24 TOWARDS THE AUTOMATION OF CONCEPTUAL DESIGN
429
CHAPTER 25 CRITICAL ISSUES IN AUTOMATION BASED CREATIVE DESIGN EDUCATION
447
Name Index
459
Subject Index
461
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