Whats Victoria Got To Do with It? Toward an Archaeology of Domestic Video Gaming
The Fairchild Video Entertainment System
The Video Game Industry Crash of 1977
Transmediation Abstraction and Identification in Early Games Licensed from Movies ...
Reading the Atari Catalog
The Technical Aesthetics of Defender and the Williams Arcade Platform 198082 ...
Economic Lessons from the Video Game Arcade
BBSs and MUDs
Video Game History Getting Things Straight
The Magnavox Co v Activision Inc 1985 WL 9469 ND Cal 1985
Video Game Sound before the Crash
The Rise and Fall of Cinematronics
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Aaron Giles accessed April Activision arcade games Atari catalog Atari VCS audio avatar Baer BBSs blitters Bogost Bushnell cabinet canister cartridges Channel F chip cinema Cinematronics circuit color Computer Space consumer created cultural devices display early games early video game Easter egg Electronic Games emulation enemy Entertainment Fairchild film framebuffer game characters game console game design game development game’s gameplay gamers graphics hardware History of Video home computer home video game interactive joystick license Magnavox Magnavox Odyssey move MUDs Nintendo Nolan Bushnell Odyssey online games Pac-Man patent pixels platform play player PONG popular Press produced Ralph Baer Reid-Selth released Robinett Rosenthal Rosenthal’s screen significant sound Space Wars Spacewar Star Castle stereoscope Stroud tank television tion users vector Vectorbeam video game history video game industry video game studies Video Whizball Videogames virtual worlds visual