Beginning iOS 5 Games Development: Using the iOS SDK for iPad, iPhone and iPod touch
Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK.
This book is for new iOS developers who want to create compelling 2D games. A basic understanding of Xcode and Objective-C is assumed.Table of Contents Introduction and HelloGame Setting Up your Game App Project Explore the Game App Life cycle Quickly Build an Input Driven Game Quickly Build a Frame by Frame Game Build Your Game: Game Engine, Image Actors, and Behaviors Build Your Game: Vector Actors and Particles Build Your Game: Understand Gestures and Movements Build Your Game: Apple's Game Center and Social Media A Complete Example: Belt Commander Design and Create Graphics Monetizing via the Apple App Store
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A Simple First Game
Setting Up Your Game Project
Explore the Game Application Life Cycle
Quickly Build an InputDriven Game
Quickly Build a FramebyFrame Game
Game Engine Image Actors and Behaviors
Vector Actors and Particles
Understanding Gestures and Movements
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Beginning iOS 5 Games Development: Using the iOS SDK for iPad, iPhone and ...
No preview available - 2011