Beyond Facts: Objective Ways to Measure Thinking
Educational Technology, 1978 - Educational tests and measurements - 168 pages
From Zeus and Europa, to Diana, Pan, and Prometheus, the myths of ancient Greece and Rome seem to exert a timeless power over us. But what do those myths represent, and why are they so enduringly fascinating? Why do they seem to be such a potent way of talking about our selves, our origins, and our desires? This imaginative and stimulating Very Short Introduction goes beyond a simple retelling of the stories to explore the rich history and diverse interpretations of classical mythology. It is a wide-ranging account, examining how classical myths are used and understood in both high art and popular culture, taking the reader from the temples of Crete to skyscrapers in New York, and finding classical myths in a variety of unexpected places: from Arabic poetry and Hollywood films, to psychoanalysis, the Bible, and New Age spiritualism.
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Chapter Two Working with Cognitive Levels Beyond
Chapter Three Preparing MultipleChoice Questions
Chapter Four Measuring Summarizing Behavior
Chapter Five Measuring Predicting Behavior
Chapter Six Measuring Evaluating Behavior
A B C D E A B C D E A B C D E A B C D E A B C D E A B C D E achievement antecedent conditions applying behavior applying item appropriate Archie Bunker basketball Bloom's taxonomy chapter cognitive behavior cognitive level concept content validity correct answer correct response criteria criterion criterion-referenced criterion-referenced testing dents desired outcome distractors Educational evaluating behavior example focal idea foils format four FRANK O'NEAL higher-level hypertension identify incorrect instruction instructor item stem item writing judgment knowledge learning limerick mastered the material mastery learning multiple-choice items phrases predicting behavior predicting item predictive validity problem reliability requires response options right answer rules scoring semipermeable membrane sentence situation statement strategy summarizing behavior summarizing test items teachers thought unit thought-level tion trivial unknown events write the answer write the item