Bimapped Graphics Programming in C++
Featuring extensive examples in C++, this comprehensive sourcebook shows the programmer how to read, write, and display files in DOS, Windows, OS/2, and UNIX environments. General background is given for working with any graphic format, including topics such as data compression schemes, dithering, and graphics hardware characteristics. The disk provides ready-to-run programs to read and write all bitmapped file formats.
What people are saying - Write a review
We haven't found any reviews in the usual places.
&& ist->status algorithm argv[i bitmap bits per pixel BMP file break buffer CMYK color map compression cond conio.h continued ctype.h decode default define delete scanln Desc display mode dither encoded Error reading exit_pgm explain_pgm fclose ferror fgetc FILE f fopen format fptr fputc fread fseek ftell function fwrite graphics height IFDENTRY imgmap imgpal ImgStore imgstoreOKAY imgwidth implementation include stdio.h include string.h int i=0 int nbits int ncols int npxls int row intensity iopt LaserJet LPT1 MacPaint mask memory mov ax nbytes nrows offset output palette pixel pixel values pmode PostScript printer PrinterDriver printf query program return status ropt rwbytes scan line sscanf static stdlib.h strcat strcmp strcpy string.h struct structure switch TARGA TIFF tUShort unsigned char buf unsigned short virtual int void width write xIOERROR xNOMEMORY xOKAY