Blobitecture: Waveform Architecture and Digital Design

Front Cover
Rockport Publishers, 2003 - Architecture - 183 pages
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The Apple iMac and the New Beetle, Embryological House and the Experience Music Project, the Palm V and the Oh Chair - all these innovative, trend-setting designs have been identified with a computer-generated, digitally evolved genre of architecture and industrial design called blobitecture. Using the powerful computers and advanced 3-D animation software developed for movie special effects, the blobmeisters spawned a brood of biomorphic buildings, furniture, and machines. From apartments that evolved through "genetic manipulation" to womblike office cubicles, from a museum with layered and luminous "skin" to a house with walls that serve as thermodynamic "organs," from torso shopping bags to jellyfish barstools, from blobjects to globjects to the Superblob, Bibitecture takes readers on a riveting tour of one of the most imaginative landscapes in contemporary architecture and industrial design.

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About the author (2003)

John K Waters has been covering the high-tech beat from Silicon Valley and the San Francisco Bay Area for nearly 20 years. He has written extensively about social media for a number of print and online publications, and he currently serves as Editor-at-Large for "Application Development Trends." He is the author of several books, including "The Everything Computer Book, Blobitecture, John Chambers and the Cisco Way, " and "Diablo: The Official Strategy Guide."

About the Foreword Writer:
John Lester is an expert in online communities and market development using social networks and virtual worlds. He worked at Linden Lab, the creators of the virtual world Second Life, where he led the development of the education market and evangelized the use of virtual worlds for learning, simulation, and entertainment. John currently works to help organizations create and cultivate successful online communities using innovative technologies.

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