Brains for Machines: Machines for BrainsBrains for Machines |
Contents
3 | |
11 | |
19 | |
25 | |
THE BIG NUMBER | 33 |
PART TWO | 51 |
NUMBERS AND WHEELS | 53 |
COMPARISON AND CHOICE | 61 |
DATA STREAMS | 67 |
HAL NODES | 77 |
HAL NODE ALGEBRA AND MATH | 93 |
DESIGNING ANIMATS AND OTHER APPLICATIONS | 105 |
HAL NODES AS A RESEARCH TOOL | 127 |
REFERENCES AND NOTES | 133 |
INDEX | 141 |
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Common terms and phrases
actions and objects analog animal animat ANodes binary logic boat Boolean logic brain brain function build Cable variables Chapter clicks CNode comparison and choice comparison tree complex computer programs connected count creature data stream defined difference differentiation disk DNodes EAR2 encoded equation Eye1+ Eye2 Eye2+ Eye3 Eye3+ Eye4 Eye4+ Eyel feedback Figure FNodes Fuzzy logic Fuzzy sets GENIACS goal goat stream GreenAmp GreenDir HAL algebra HAL nodes hardware HumanOnBoard idea IF-THEN INodes integral language light living things look loop machines mathematical system measure mechanism memes microbe microcontroller natural numbers neural neural net neuron NNodes Note number system number wheel OAmp ONode operator output Pascal triangle plug produce Prop RedAmp RedDir Ref[i represent robot Rudder sensors and motors signal similarity simple simulation sockets subtraction symbols theta tion tree computes triangular numbers truth table weights wiring