Character Animation in 3D: Use traditional drawing techniques to produce stunning CGI animation

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Taylor & Francis, Jun 16, 2004 - Art - 264 pages
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Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages.

Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will!

The Free CD-ROM includes; how to animate exercises in each specific 3d animation program; short movies showing best practice; computer models so you can experiment and learn; a free demo copy and discount code for the best 2D animation software you can buy, DigiCel FlipBook.

www.characteranimationin3d.com, provides further resources about the world of animation, extensive list of links, how to get a job, build a lightbox, make an animated movie and much more!
 

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About the author (2004)

has animated and directed movies for over 50 clients in his 25+ year career. Clients include the BBC, Channel 4, Tesco, Marks and Spencer, BT and Electrolux. His movie "Electrolux Home products - Why?? has won two IVCA awards and a New York Film and Television award. Steve has taught animation for 12 years among some of the UK's leading Universities. He is currently Senior lecturer in Character Animation at Central St Martins College of Art and Design.

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