Children, Gender, Video Games: Towards a Relational Approach to Multimedia
The book explores a number of debates about young children and multimedia, with particular reference to video games. It places issues of gender centrally in relation to game play and develops a relational approach to game play using an account of affect. The book places games in a global context and argues that we should not think of the economic relations as somehow remote from what happens in the micro relations of playing. It moves towards a relational approach to subjectivity and explores central issues of violence and parental regulation.
What people are saying - Write a review
We haven't found any reviews in the usual places.
Other editions - View all
able action active actually addicted affective allowed appears approach argued aspect associated attempts avatar become body boys buttons called central Chapter character complex console course create cultural desire disavowal discourse dominance economic embodied engagement example explore fantasy father feel femininity fighting figure game play Gina girls hands idea important interesting Interviewer issue Katie killing kind learning look Maria masculinity mean Melissa mother moves Nicole object parents particular performance player pleasure position possible practices present problem processes produce Prudence rational regulation relationality relations Rosa Sam's Screen sensation sense separate shooting simply skills social sort space suggest Talk things thought Timothy trying turn unconscious understand understood video games violence watch Yeah