Civilization II: Test of Time
"Civilization II: Test of Time" is the ultimate strategy game! This latest addition to the Civilization II family of games features three entirely new games -- Extended Civilization II, Fantasy, and Science Fiction. Nine all-new worlds have been added to the Civilization experience. The worlds are linked and multi-layered to provide awesome challenges, strategies, and dangers. "Civilization II: Test of Time" -- Prima's Official Strategy Guide will help you interact with elves and astronauts, goblins and Centaurans, magic and science. Conquer any world you choose.
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City Improvements and Wonders
Units and Combat
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ability Advances advantage air units aliens allows Apollo Program attack Barrow Wights bonus bribe build Buteo Centaurans Centaurus chapter City Improvements city radius City Walls city's civilization Civilopedia Cloud World combat corruption and waste Cost Defense defines Democracy Dragon early Effects Elves empire enemy entries equivalent Expiration exploration Extended Game Fantasy Fantasy Game files Food Frost Giants Gas Giant Goblin ground units HaGibborim happiness Housecarl human important Improvements and Wonders Infidels Jack O'Lantern Leonardo's Workshop Merfolk Midgard Midgard scenario Missile move Naumachia Non-Human Nuclear opponents Original Game peace Plant play players pollution possible powerful Prerequisite production quest Republic Sci-Fi Game Science Fiction Game Science output SDI Defense sea units Settler siege engine Skald spaceship strategy Stygians Surface World tech tree Teleporter terrain types Test there's things transport sites tribe turn Underworld unit's Upkeep victory Volsang's befoulment Zones of Control