Civilization II: Test of Time
"Civilization II: Test of Time" is the ultimate strategy game! This latest addition to the Civilization II family of games features three entirely new games -- Extended Civilization II, Fantasy, and Science Fiction. Nine all-new worlds have been added to the Civilization experience. The worlds are linked and multi-layered to provide awesome challenges, strategies, and dangers. "Civilization II: Test of Time" -- Prima's Official Strategy Guide will help you interact with elves and astronauts, goblins and Centaurans, magic and science. Conquer any world you choose.
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Units and Combat
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ability Advances advantage air units aliens allows attack Barbarian Barrow Wights bonus bribe build built Buteo Centaurans Centaurus chapter City Improvements City Radius City Walls civilization Civilopedia combat corruption and waste Cost Defense defines Democracy Dragon early Effects Elves empire enemy entries equivalent Expiration Extended Game Fantasy Fantasy Game files Food Frost Giants Gas Giant Goblins ground units HaGibborim happiness Housecarl human important Improvements and Wonders Infidels Leonardo's Workshop Merfolk Midgard Midgard scenario Missile move Naumachia Non-Human Nuclear opponents Original Game output by 50 peace Plant play players pollution possible powerful Prerequisite production quest Republic Sci-Fi Game Science Fiction Game Science output SDI Defense sea units Settler Settler-type unit siege engine Skald spaceship strategy Stygians Surface World tech tree Teleporter terrain types Test there's transport sites tribe turn Underworld unhappy citizens unit's Upkeep victory Volsang's befoulment VTOL Zones of Control