Client/server survival guide with 0S/2
The ultimate guide into the mystical world of client/server computing and its explosion of technology. The book covers network operating systems, SQL database servers, image and multimedia servers, transaction monitors, distributed objects, and workflow servers. Also covered are the tools used to create applications and manage them in distributed environments.
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r a Chapter 1 Your Guide to the New World
r Chapter 2 Welcome to ClientServer Computing
The Big Picture
33 other sections not shown
agents allows API calls APPC architecture CICS client and server client/server client/server applications client/server computing CMIP commands communications components configuration CORBA CPI-C create database server defines desktop disk distributed object document DRDA drivers DSOM environment example Figure file system frameworks functions gateway groupware hardware IBM's implementation infrastructure integrated IPX/SPX LAN Distance LAN NetView LAN Server layer machine mainframe microkernel Microsoft middleware multimedia multiple Named Pipes NetBIOS NetView NetWare node ObjectStore ODBMS OLTP OOUI OpenDoc operating system packages platform programs protocol provides query queue remote request require SNMP Soapbox sockets specify SQL database stacks standard stored procedures system management Taligent TCP/IP TP Monitor transaction Unix update user interface vendors Windows Windows 3.X workflow Workplace Shell workstation X/Open