Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws--principles you can apply to any programming language or project from here to eternity.
Whether you're a junior programmer, senior software engineer, or non-technical manager, you'll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system.
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Chapter 1 Introduction
Chapter 2 The Purpose of Software
Chapter 3 The Future
Chapter 4 Change
Chapter 5 Defects and Design
Chapter 6 Simplicity
Chapter 7 Complexity
Chapter 8 Testing
Appendix A The Laws of Software Design
Appendix B Facts Laws Rules and Definitions