SIGGRAPH 96: Conference Proceedings, August 4-9, 1996
Association for Computing Machinery, 1996 - Computers - 528 pages
These SIGGRAPH conference proceedings feature topical and current papers on computer graphics, desktop video and multimedia workstations. The CD-ROM contains the presentations from the conference workshops and lectures.
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Light Field Rendering
52 other sections not shown
ACM SIGGRAPH actor Annual Conference Series applied approach approximation block BSP tree cached image camera cells coefficients color complex compression Computer Graphics Computer Graphics Proceedings connecting node constraints convex coordinates coplanar corresponding coverage masks defined described duotone dynamic efficient equation faces Figure filtering frame geometry grid hierarchical tiling image morphing image-based image-based rendering interactive interpolation intersection level of detail light field linear Lumigraph mesh method motion multiresolution multiresolution analysis object octree offset image one-way priority relations one-way priority table optimization paper parameters pixel polygon tiling preprocessing prewarped priority polygons problem procedure Proceedings of SIGGRAPH projection quadtree ray tracing ray trees region rendering requires resolution rotation sample scene Section SIGGRAPH 96 simplification simulation space stereo subdivision surface techniques texture mapping tion transformation tree algorithm triage triangles values vector vertex vertices view frustum view morphing viewpoint visible visual voxels wavelets z-buffering