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SIMULATION OF NERVE CELL KINETICS USING INTERACTIVE
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A/D converter action potentials algorithm allows analog analysis application assembly language block buffer calculations cell channel clock coefficients command compiler computer system contour cross-correlation DECtape device diagram disk display epoch error estimate experiment experimental fast Fourier transform FIFO filter FORTRAN frequency function graph graphics hardware histogram implementation increment initial input instruction interactive interface interval KEHL laboratory language linear logic machine matrix memory minicomputer mode module monitor msec neurobiologists neurons neurophysiology on-line operating system output parameters peripherals pointer potential problem procedure processing processor PROPHET system pulse real-time receptor record response rotation sampling rate scan segment shown in figure signal simulation SNAX specified spike train stimulus storage stored subroutines tape technique terminal timer transfer unit variables vector wave forms white noise word