Computers and Games: Second International Conference, CG 2001, Hamamatsu, Japan, October 26-28, 2000 Revised Papers

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Tony Marsland, Ian Frank
Springer, Mar 5, 2002 - Microcomputers - 443 pages
This book constitutes the thoroughly refereed postproceedings of the Second International Conference on Computers and Games, CG 2001, held in Hamamatsu, Japan in October 2000. The 23 revised full papers presented together with two invited contributions and five reviews were carefully refereed and selected during two rounds of reviewing and improvement. The papers are organized in topical sections on search and strategies, learning and pattern acquisition, theory and complexity issues, and further experiments on game; the reviews presented are on computer language games, computer Go, intelligent agents for computer games, RoboCup, and computer Shogi.

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Contents

Search and Strategies
1
LambdaSearch in Game Trees with Application to Go
19
Abstract Proof Search
39
Copyright

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