Computers in Art, Design and Animation

Front Cover
John Lansdown, Rae Earnshaw
Springer Science & Business Media, Aug 23, 1989 - Art - 306 pages
1 Review
The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.
 

What people are saying - Write a review

User Review - Flag as inappropriate

animation

Contents

In the Minds Eye
3
Realism and ComputerIntegrated Manufacture
12
Some Thoughts on the 21st Anniversary of the Displays Group
21
Computer Graphics Can Science Help Make Art?
29
Towards an Integrated Computer Art System
41
Some Possibilities and Practices
56
The Rulebased Evolution of Complex Forms from Geometric Primitives
80
Graphic Potential of Recursive Functions
109
Superquadricbased Symbolic Graphics for Design
185
Designers Toolkit
197
Computer Graphics and Animation for Interior and Industrial Designers
218
Too Costly Too Complex Too Cryptic
227
The Art of Simulation
237
A Personal View
248
Towards Autonomous Control for ThreeDimensional Facial Animation
255
An Indian Classical Dance Form
266

Tessellation and Image Generation by Electronic Kaleidoscope and Colour Table Modification of Video Input
130
OctTree Encoding and Fractal Rendering of Polyhedra
140
Computer Assistance to the Design Process
155
A Possible Approach
165
Linking Graphics and Inference
175
Visual Modelling in Architectural Design
276
Using Soft Objects in ComputerGenerated Character Animation
285
Index
301
Copyright

Other editions - View all

Common terms and phrases

References to this book

All Book Search results »

Bibliographic information