Concept design games: a report submitted to the National Science Foundation Engineering Directorate, Design Metholodogy Program, Book 2
N. J. Habraken, Mark D. Gross, National Science Foundation (U.S.). Directorate for Engineering, Massachusetts Institute of Technology. Dept. of Architecture
Dept. of Architecture, Massachusetts Institute of Technology, 1987 - Architecture
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access piece actual score adjacent agreement arrangement Assembly Game assembly hierarchy BC's big nails Big Peg boundary markers configuration pattern connection capacity constraints defined Demo Game dependency hierarchy deploy determine developed distribution Doer Doer's dominance Eastern Territorial Game element-A elements enclosure Example of Play explore Figure flip game Demo Game game Game Rules GAME Summary Game Variants gate grid high-level player higher level configuration individual goals inner compound instance instructions interaction interpretation joint level players Little Game low-level players low-level role lower level negotiation number of moves number of pieces outer compound party pattern-follower pattern-maker Peg placed peg string place pieces placement placing four player's pieces players play point value Programmed Game protocol rules Reference Game relations relocate requirements rolls Round s/he sequence shared Silent Game slabs Small Nail spatial Talker territories to access territory pieces touch Transformation Game Turn Gray variation vertical washers yellow