D10 Core Roleplaying System

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Late Nite Books, Jul 16, 2010 - 150 pages
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The d10 Core Roleplaying System allows you to run any kind of game you want, simple, fast, and easy. This book is the 150-page core rulebook: it contains all of the core rules, charts and tables, gameplay and character examples, and gameplay examples that you need to be up and running a pen and paper roleplaying game quickly and easily. Whereas other roleplaying systems have complex rules, complex mechanics, and strange dice requirements, the d10 Core system simplifies all of that and leaves you with what you need: a strong and stable core ruleset that is fast to learn and implement, a single die ruleset where all you need is a single d10 die, and straightforward mechanics that are streamlined and uniform throughout the system, keeping book referencing to a minimum. Focus on the fun of roleplaying, the companionship of a few close friends, and a game system that can be applied to any genre and any setting, regardless of time period, equipment, magic, fantasy, science fiction, or standard modern, medieval, pre-modern, or ancient time periods. In addition to the core rulebook, you have access to the Late Nite Books website which has resources, discussion forums, and downloads that expand upon the core rules. When you purchase a copy of the d10 Core Roleplaying System, you are opening the door to a world of adventure and intrigue that won't soon be shut!
 

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Contents

Introduction
1
Character Creation
10
Armor
17
Items Articles
57
Armor
65
Miscellaneous Items
78
Example Modifications
91
Assets Faults
97
Example Character Generation
115
Index
131
Copyright

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