Design Studies and Intelligence Engineering: Proceedings of DSIE 2023, Hangzhou, China, 28-29 October 2023L.C. Jain, V.E. Balas, Q. Wu, Fuqian Shi The discipline of design studies applies various technologies, from basic theory to application systems, while intelligence engineering encompasses computer-aided industrial design, human-factor design, and greenhouse design, and plays a major part within design science. Intelligence engineering technologies also include topics from theory and application, such as computational technologies, sensing technologies, and video detection. This book presents the proceedings of DSIE2023, the 2023 International Symposium on Design Studies and Intelligence Engineering, held on 28 & 29 October 2023 in Hangzhou, China. The conference provides a platform for professionals and researchers from industry and academia to present and discuss recent advances in the fields of design studies and intelligence engineering. It also fosters cooperation among the organizations and researchers involved in these overlapping fields, and invites internationally renowned professors to further explore these topics in some depth, providing the opportunity for them to discuss the technical presentations with conference participants. In all, 275 submissions were received for the conference, 105 of which were accepted after thorough review by 3 or 4 referees for presentation at the conference and inclusion here. Providing a valuable overview of the latest developments, the book will be of interest to all those working in the fields of design studies and intelligence engineering. |
Contents
Visual Error Design in Experimental Practice | 1 |
A Practical Teaching Approach | 10 |
A Study on the Tujia HandWaving Dance | 20 |
Sustainable Product Design of Innovative Design Methods and Case Studies | 28 |
A Miryoku Engineering Study | 39 |
Research on Innovative Design Method and Evaluation of Jewelry Based on CiteSpacePlaygound AI | 47 |
Virtual Reality Technology in Art Education System | 58 |
Research on the Innovation Trend Direction of Fitness Products Based on the Construction Method of Patent Knowledge Graph | 70 |
A Case Study on Guangzhou Nanhuaxi Street Historic Districts Urban Form | 571 |
Product Innovation Design Method Based on System Thinking | 583 |
Characteristics of CoDesign in the Context of Social Innovation | 595 |
Study on Signage System Design for Fashion City Construction | 605 |
A Multicentered HumanMachine System Framework for Multitasking While Driving | 614 |
An Interactive System to Promote TeaDrinking Activities | 626 |
A Brief Discussion on How Memetics Guides the User Experience Design of Cultural and Creative Products | 635 |
Temporomandibular Joint Disorder Monitoring and Regulation System | 641 |
Exploring BioBased Alternatives | 81 |
Design of a Supernumerary Robotic Limb Based on Hybrid Control of Motion Imagination and Object Detection | 88 |
Measurement and Optimization of Navigation Bar Icon Design in Mental Health Apps | 97 |
Research on the Application of Traditional Culture in Product Innovation Design | 108 |
Research on Sustainable Development of Intangible Cultural Handicraft from the Perspective of Social Innovation Design | 117 |
ThirdPerson Pain Experience Exploration Based on Multimodal Physiological Features Analysis | 127 |
Development and Application of Offshore Trade Authenticity Verification Platform Based on Blockchain | 137 |
Design of Childrens Artistic Creation Products Integrating AR and Tangible Interactions | 148 |
Digital Baseball Sport Design Based on DMC Gamification Theory | 164 |
Power System Uncertainty Modeling Based on Gaussian Process | 179 |
Digital Personality in the Voice Interaction Products Design | 191 |
A Case Study of Cultural and Creative Product Design | 205 |
AIDriven Interactive Painting Synthesis System for Childrens Art Education | 216 |
Toward a ParticipantDriven QuestionAsking Design Research Method | 225 |
An Interactive Application for Hand Muscle Fatigue Relief Based on Gesture Recognition | 241 |
Residential Spatial Layout Design Using Advanced Optimization Techniques | 251 |
A Review on Vascular Biometrics for Finger Vein Authentication System | 259 |
Research on Improving the Quality of Japanese Chinese Machine Translation Based on Deep Learning | 267 |
Problems and Strategies | 278 |
Research on Factors Influencing User Experience in H5 Interactive Advertising Based on Flow Theory | 286 |
Research on Automotive Front Face Styling Based on Shape Grammar | 295 |
An Overview of Deepfake Methods in Medical Image Processing for Health Care Applications | 304 |
Optimization Analysis of Product Design Process Based on Reinforcement Learning Algorithm | 312 |
Product Design Process Based on GANs Model | 322 |
Explainable Artificial Intelligence XAI for Air Quality Assessment | 333 |
Historical Performance and User Needs | 342 |
Design of Intelligent Wheelchair for the Disabled Elderly of Mild and Moderate Type | 362 |
Deep Subspace KMeans Clustering for Syringe Defect Detection Without Defective Samples | 373 |
The Promotion of Cultural Heritage Protection Driven by Artificial Intelligence in the Context of Hemei Rural Construction | 382 |
An Analysis and Modeling Method for Design Information Based on User Generated Reviews Mining and Extenics | 393 |
The Application of the Feitian Element from the Yungang Grottoes in Jewelry Design | 404 |
BehaviorOriented LowCarbon Campus Mobile Interface Design Research | 415 |
Interface Design of College Life Circle APP Based on Improved KJ MethodEntropy Power Method | 436 |
Research on Rural Aged Outdoor Seating Based on Fusion Design Concept | 449 |
Effect of Music Therapy on the Rehabilitation of Elderly People with Dementia | 459 |
Research on Intelligent Shoe Washing Machine Design and Evaluation Method Based on AHPDEMATEL | 467 |
Jiangxi NanFeng Nuos Cultural and Creative Product Design Research | 478 |
How to Use SelfAttention Mechanism Model to Improve Driving Interface Design and Evaluation Research | 486 |
Research on the Interactive Narrative Design of Jiangnan Sizhu Based on the Perception of Cultural Symbols | 497 |
Construction of User Portrait System for Online Shopping of Cultural and Tourism Products Based on Generalized Regression Neural Network | 507 |
Research and Design of Wearable Olfactory Displays | 517 |
Research of Irrational User Model on Subway Emergency Product Design | 524 |
A Case Study of Nanqiang Primary School in Kaiping Tangkou Town | 530 |
Application Research of Waterborne Plastic Waste Recycling Device Based on Green Design Principles | 540 |
Research on the Design of Diet Management System for SubObese People Based on FBM Behavior Model | 549 |
Wearable Hunchback Corrector for Women | 560 |
Feasibility Analysis on the Design of Elderly Volunteer Maintenance Service in Rural Cultural Facilities in Guangdong | 652 |
Evaluation and Application of AgingAppropriate Bathing Facilities Design Based on Grounded Theory and Fuzzy Analytic Hierarchy Process | 663 |
Research on the Integration and Application of Design Thinking and Large Language Models in the Innovation Design of Fintech Products | 673 |
Mobile Agricultural Products Vending Vehicle with Autonomous Navigation Selling on Town Roads | 683 |
Effects of Growth Distributions on Tensile Properties of Palm Leaf Sheath Fibers | 694 |
Research on Personalized Ceramic Bottle Design with Imagery and Neural Networks | 703 |
Designing Cultural and Creative Products of Chinese Jingchu Patterns Based on NonFinetuned TexttoImage Systems | 713 |
Operation Space Optimization Design of Mobile Chinese Food Cart Based on Ergonomics | 723 |
Research on Emotional Experience Design of Cultural and Creative Products Based on User Needs | 732 |
Research on Renovation and Design of Urban Block Public Toilets Based on Service Design | 742 |
An ESG Perspective | 754 |
The Preliminary Validation of PCMI in the Context of Museum Creativity | 764 |
Research on Parameterized Design of Urban Furniture in Wuyi Overseas Chinese Hometown from the Perspective of Digitalization and Localization | 775 |
Does the Manufacturing Industry Also Need Gamification? A Gamification Design Practice for CNC Machine Tool Skill Training | 789 |
Research on Multimodal Interaction Design Patterns for Visually Impaired People Under Sensory Compensation Theory | 799 |
To Improve the Students Learning Motivation of Vocational Colleges Through Design Thinking | 809 |
Research on the Color Design of Hospital Inpatient Wards Under the Concept of Color Empowerment | 820 |
Combining Contemporary Design Principles with the Craftsmanship of Ancient Chinese Architecture | 831 |
Research on the Design of Tourism Cultural and Creative Products from the Perspective of Semiotics | 841 |
Modern Design Thinking and AIGC Intervention | 850 |
Design of FastGrowing Plant Material Woven Furniture Products Based on Sustainable Concepts | 863 |
Research on Knowledge TransferOriented Intelligent Assistance Design Communication System for CNC Machine Tools | 873 |
LaserInduced Colourization on Metal Surface for Product Design | 884 |
Application of Biofeedback Technology in HumanComputer Interaction in Video Games | 890 |
Analysis on the Predicament of Future Law and Its Solution Under the Background of Artificial Intelligence | 901 |
Indoor Color Planning Based on Color Image Coordinate System | 914 |
Artificial Intelligence Driven Promotion of Cultural Heritage Protection in the Context of Harmony Rural Construction | 923 |
A Cognitive Protocol Analysis | 934 |
The Development of a University Express Packaging Recycling System Based on Service Design | 940 |
Computational Interpretation of the Difference Between the 5 Writing Styles of Chinese Calligraphy | 948 |
Research on Creative Design Reasoning Model Based on Cultural Elements | 958 |
Study on the Design of Childrens Home Oral Protection Based on Perceptual Engineering | 967 |
Research on Style Transfer of Artistic Images Based on Artificial Intelligence | 976 |
Research on the Method of Artistic Image Restoration Based on Artificial Intelligence | 989 |
Research on Crowdinnovation Design Methods and Models for Internet Platforms Based on the Innovation Value Chain | 1001 |
A Case Study of Design Intelligence Award | 1013 |
Research on the Elements of Tourist Experience Demands in Archaeological Site Parks Based on Grounded Theory | 1023 |
An Example of Virtual Simulation Experiment Platform of Jiajiang Bamboo Paper Making Skills | 1034 |
Requirement Analysis of Smart Kitchen Dietary and Social Service System Based on Older Adults Mental Models | 1044 |
Taking the CMF Design of Passenger Interface of HighSpeed Train Dining Car as an Example | 1052 |
Research on the Design of Red Cultural and Creative Products in Hongyuan County Based on Regional Characteristics | 1060 |
The Design of Undergraduate Students Learning Product Service System Based on User Behavioural Persuasion | 1071 |
Research on Intelligent Assistant Teaching System for National Musical Instruments Based on PSS | 1083 |
1097 | |
Author Index | 1103 |
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2024 The Authors Access by IOS aesthetic AIGC algorithm analysis Analytic Hierarchy Process analyze application architecture artificial intelligence Attribution Non-Commercial License behavior Beijing bike-sharing biofeedback CC BY-NC characteristics China Chinese Chinese architecture cognitive color combination Commons Attribution Non-Commercial construction Creative Commons Attribution creative products cultural and creative design method design thinking driving effect elderly elements Engineering enhance environment evaluation explore factors feedback function gamification Guangdong Hangzhou icon improve industry intangible cultural heritage integration interaction interface Jiangnan Sizhu Keywords L.C. Jain learning License 4.0 CC machine machine learning materials module needs Non-Commercial License 4.0 online with Open optimization participants patterns product design Qianmen Qianmen Street questionnaire random forest recycling root carving rural sample sensor social strategy style Table University user experience virtual reality visual Yungang Grottoes Zhang