Design Principles for Desktop Publishers
Created especially for non-designers, DESIGN PRINCIPLES FOR DESKTOP PUBLISHING provides easy-to-understand explanations of design principles as well as real examples of those principles in use. Through its unique combination of the didactic and the practical, this text helps desktop publishers make smart design choices and implement them using the tools available in popular software packages. Packed with illustrative examples, the book includes numerous classroom exercises for hands-on experimentation.
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Adobe Adobe Systems alignment appear baseline bitmapped fonts blurb Bodoni body text body type Bookman borders bracketed serifs bullets Chapter character clip art color column contrast define desktop publishing dialog box discuss display text display type document dolor dot gain dotore dots dots per inch duotone effective element Exercise finials fonts available graph graphic grid halftone headline Helvetica hyphenation illustration programs imagesetter International Typeface Corporation italic kerning laser printers layout leading letter letterspacing look lowercase Macintosh margins menu modern fonts movable type newsletter nonummy oblique stress offer old-style designs Palatino PANTONE paper paragraph photographs pi font picas pull quotes Quark Xpress raster reader rhythm roman typefaces rules scan scanner Schoolbook screen serif typefaces sidebars sizes subheads swipe file there's thick and thin thin strokes tion typewriter typeface typographical vector white space word spacing Zapf Dingbats