Designing and Producing Media-based Training
Taylor & Francis, 1999 - Business & Economics - 216 pages
Training and informational programming has always been an important application of video and is one of the most important applications for multimedia. The use of technology in training for industry, government, health care and education has increased dramatically in recent years. Video, text, graphics, animation and sound are combined in various ways to convey concept, attitude and technical skill.
Designing and Producing Media-Based Training examines why, how and when you can use technology for training, and describes successful approaches to creating effective technology-based training. It describes the instructional design process, scriptwriting, multimedia authoring, media production and new, technology-based training delivery systems.
Among the many topics covered are:
training delivery trends;
the training design process;
defining the audience;
reproduction, program design and production design;
scripting and storyboarding;
uses of light and color;
Written by a highly-experienced training consultant, Designing and Producing Media-Based Training will provide training professionals, corporate managers, multimedia designers and producers, and videomakers with tools for designing effective technology-based training programs.
Covers scriptwriting, multimedia authoring, media production and new, technology-based training delivery systems
Accessible to training professionals, corporate managers, multimedia designers
Comprehensive description of the instructional design process
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Chapter 1 TechnologyBased Training
Chapter 2 The Training Design Process
Chapter 3 TechnologyBased Program Development Process
Chapter 4 Scriptwriting and Storyboarding
Chapter 5 Production Design
Chapter 6 Choosing an Authoring System
Other editions - View all
allows animation approach assessment Asymetrix audio authoring system Authorware budget camera angles CD-R CD-ROM Chapter client color compression computer-based concept create deliver depth of field design process digital video editing effective elements equipment evaluation example Film ﬂow format graphics images important inﬂuence instructional design interactive multimedia training interactive programs interactive training Internet Intranet learner learning lighting local area network Macy's West medium ment modules motion MPEG multimedia development multimedia program NTSC objectives on-line performance picture planning playback printed support materials problem program design questions requirements scene script scriptwriting selection sequence shooting shot skills sound storyboard student talent tape technology-based training television tion ToolBook training delivery Training Design training program video clips video production video training viewer visual Web-based training Werx World Wide Web