Digital Citizenship in Twenty-First-Century Young Adult Literature: Imaginary Activism
Springer, 11.10.2016 - 230 Seiten
This book is a study of the evolving relationships between literature, cyberspace, and young adults in the twenty-first century. Megan L. Musgrave explores the ways that young adult fiction is becoming a platform for a public conversation about the great benefits and terrible risks of our increasing dependence upon technology in public and private life. Drawing from theories of digital citizenship and posthuman theory, Digital Citizenship in Twenty-First Century Young Adult Literature considers how the imaginary forms of activism depicted in literature can prompt young people to shape their identities and choices as citizens in a digital culture
Was andere dazu sagen - Rezension schreiben
Es wurden keine Rezensionen gefunden.
Cyborg Minds at Play in Participatory Cultures or Going Public in Private
Gamer Guys Playing with Civic Responsibility in Ludic Fiction
Gamer Girls Going Online in the Age of Misogynist Terrorism
Andere Ausgaben - Alle anzeigen
Digital Citizenship in Twenty-First-Century Young Adult Literature ...
Megan L. Musgrave
Keine Leseprobe verfügbar - 2016
activist adolescent Amy’s Anda Anda’s anxiety argues Arlo Arlo’s Audrey Audrey’s avatar becomes blog body cancer Cath Cath’s challenges character citizens civic engagement Coarsegold connection Cory Doctorow create culture cyberspace cyborg Daelyn digital citizenship disability narratives distributed subjectivity Doctorow dystopian empowered Erica example experience explore Facebook fan fiction father Feed feel female film Gamer Girl gender gold farmers gold farming Gus’s Hazel human identity illness and disability illness narrative imaginary activism impact in-game Internet Jessica Josh Kalvin Laiping language Lesh literary lives Luka Luka’s Maddy male Marcus Matthew modes networked publics novel participation Piper play players political posthuman potential protagonist readers real-world realistic fiction relationship response role Rushdie Rushdie’s sense sexual smartphones social media speculative fiction story struggle subject position suggests Svetlana teenagers texts Thea’s tion transgender twenty-first-century video games Wikileaks words writing YA literature Young Adult Literature young adults