Suzanne Keene's pioneering book shows how museums and other cultural organizations fit into the new world of information and electronic communications and, most importantly, how they can take advantage of what it has to offer.
By using new technology museums can build knowledge bases around information about collections. A collection object can be the central link for information about past and present, places, people and concepts, technologies, ways of working and evidence of the natural world. 'Digital Collections' explains how this vision can be realized. Sound, video and animations can be digitized and developed as a central resource that can be drawn on for many varied access routes: via the World Wide Web; CD ROMs; through on-gallery screens, and other future products still in development.
These technological capabilities raise many compelling issues that need to be understood in order to successfully develop information collections. In this book Suzanne Keene reviews these issues clearly and comprehensively. Her accompanying Click-Through Guide provides the latest news and links to Internet information:
Suzanne Keene is a senior manager of museum collections and information at the Science Museum, London. She led the UK LASSI project to select a collections information system for UK museums. This, with her experience in directing information technology and multimedia projects, means that she is accustomed to translating the highly technical concepts of information technology into high level issues for senior and strategic management.
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1 Whats happening?
2 Electronic opportunities
3 Museum collections functions digitized
4 Building the digital collection
5 Standards and choice
a whirlwind tour
design and evaluation
Other editions - View all
actual analogue archive areas catalogue CD ROM CHIN CIDOC collections database collections information collections management systems communications companies computers connection cost create curators digital collection digitized images display economy electronic publishing eLib European Commission evaluation exhibitions Exploratorium funding galleries Getty Information Institute graphic hardware highly Historic City Museum Home hypermedia ICOM-CIDOC important Information Age information dimension information technology infrastructure interactive Internet investment issues item and read Map of Chapter means multimedia productions museum collections museum information Narrowcasting National Netcraft objects on-gallery on-line one’s operating system organizations personal computer Photo CD physical possible programmes read clockwise retrieval Science Museum SCRAN screen shaded item sound staff standards stored tasks technical tion UKOLN usable users Vasari visitors World Wide World Wide Web