Digital Compositing with Nuke

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Taylor & Francis, 2012 - Computers - 332 pages
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For novice compositors and veterans moving over from Shake or After Effects, this book is the essential guide for learning Nuke, the powerful, node-based compositing software and standard choice for the VFX industry. This book provides a complete overview of the Nuke software,, from an introduction to the user interface to more complex compositing tasks such as keyframe animation, rotoscoping, matte pulling, motion tracking, and filter application. Far beyond a button-pushing manual, critical lessons in compositing theory are also offered, allowing the reader to use the software more intuitively. The tutorial-based approach, augmented by video footage and project files, will have the reader up and running in Nuke in a matter of hours.

* The only compositing book solely dedicated to teaching you Nuke, the heir to the throne in compositing software * Covers not only how to use the software, but also teaches essential compositing theory * Over 300 4c images, case studies, and a robust DVD with video tutorials, and exercise files

 

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Contents

CHAPTER 1 Nuke Interface
1-3
CHAPTER 2 Transforming and Keyframing
2-7
CHAPTER 3 Bit Depths Color Spaces and Color Grading
3-5
CHAPTER 4 Alpha Mattes Merging and Rotoscoping
4-3
CHAPTER 5 Keying
5-1
CHAPTER 6 Manipulating Channels and Matching Artifacts
5-29
CHAPTER 7 Time Warping and Image Distortion
7-3
CHAPTER 8 Motion Tracking
7-33
CHAPTER 9 Working with 25D 3D and Stereoscopic 3D
9-1
CHAPTER 10 Optimization Scripting and New Techniques
293
ShakeAfter Effects to Nuke Conversion Chart
323
Working with Interlacing Pulldown and Rolling Shutters
325
Index
327
Copyright

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About the author (2012)

visual effects/animation veteran of over 20 years. Formerly a senior animator at PDI/Dreamworks for Antz and the original Shrek, his other credits include Ace Ventura, James and the Giant Peach, and Escape from LA. Over the last decade, he has taught at several Academy of Art Universities as well as the Gnomon School of Visual Effects.

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