Digital Design Media
In Digital Design Media, Second Edition, architects and related design professionals will find a complete conceptual guide to the multidimensional world of computer-aided design. In contrast to the many books that describe how to use particular programs (and which therefore go out of date very quickly), Digital Design Media constructs a lasting theoretical framework, which will make it easier to understand a great number of programs—existing and future—as a whole. Clear structure, numerous historical references, and hundreds of illustrations make this framework both accessible to the nontechnical professional and broadening for the experienced computer-aided designer. The book will be especially valuable to anyone who is ready to expand their work in CAD beyond production drafting systems. The new second edition adds chapters one merging technologies, such as the Internet, but the book’s original content is as valid as ever. Thousands of design students and practitioners have made this book a standard.
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Numbers and Numerical Models
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altemative architectural basic bitmapped bitmapped images Boundary representation building camera color complex Computer Graphics computer-aided design construction plane coordinate system cost curved data structure developed devices dimensional display drafting system drawing edges effect elements example figure files format functions geometric model Gouraud shading graphic grid hierarchy hypermedia increasingly input integrated intensity interface intersection keyframes layers light local area network machine motion nodes objects organization output parameters pattems personal computer picture plane pixel points polygons procedures processor produce programs project database radiosity raytracing rendering representation rotation selected sequences server shading shapes simple solid model sophisticated sound space spatial specified standard Stereolithography storage straight line subshapes surface model task techniques Texture mapping three-dimensional tion transformation translation two-dimensional types usually values variables vertex vertices virtual design studios voxel wireframe model workstations