Digital and Video Art
Covering the many artistic movements that have been developed through the exploitation of modern technology, Digital and Video Art is a lively and well-informed examination of computer art, multimedia installations, virtual worlds, interactivity, artists' CD-ROMs, Internet art and more. Panels throughout the book focus on the life and work of key artists, and newly compiled bibliographies are provided. Anyone with an interest in the relationship between art and technology will find it both entertaining and illuminating.
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actors allows Antoni Muntadas architecture art form artists artwork Averty become Beuys Bill Viola body camera CD-ROM Centre Georges Pompidou Chris Marker cinema collage colour complex computer art Courtesy created creation dance dancers devices digital image distortions Electronic Arts elements environment exhibition catalogue film Fluxus Gallery Gary Hill Godard hybrid increasingly interactive installation involved Jean-Luc Godard June Paik kind light live lmages lnternet London machine Manfred Mohr manipulation medium Michael Noll Michel Jaffrennou mirror Molnar movement moving networks Nil Yalter objects optical Paik's painting Paris performance photographs picture Pipilotti Rist play possible programmed projections reality relationship role screen sensors simulation sound space spectator Steina techniques television sets theatre three-dimensional Tony Oursler tool transformation Vasulka video art video image video installation video monitors video sculpture viewer virtual worlds visitors Vito Acconci Vostell Wolf Vostell York