Dream worlds: architecture and entertainment

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Prestel, May 31, 2006 - Games - 157 pages
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Dream Worlds traces the idea of architecture as entertainment from its early incarnations to the late twentieth century and architainment's dramatic expansion. It examines our desire for escapism and explores places like Las Vegas, Disney World, and the Mall of America that reflect our hopes and dreams for a better life. Architecture built for pure pleasure develops at a breathtaking pace-and there seems to be no end to this trend. Book jacket.

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Dream Worlds: Architecture And Entertainment

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Do not judge this book by its (very gaudy) cover. Journalist Herwig's (Featherweights: Light, Mobile and Floating Architecture ) purpose is to "uncover the sediments of popular culture" by studying ... Read full review

Contents

We Dont Go for Entertainment
10
PreFabricated DreamsArchitecture for Pleasure
18
Ideal CitesTheir Rise and Fall in the 20th Century
26
Copyright

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About the author (2006)

Oliver Herwig completed his studies in art history and German language and literature. Today he works for the Bayerische Rundfunk (Bavarian Radio) as well as the SA1/4ddeutsche Zeitung and the Frankfurter Rundschau (both prominent national newspapers) as an independent journalist. In 2005 he received a teaching appointment in the theory of design at the Universities of Basel and Karlsruhe.

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