Fractal geometry and computer graphics

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Springer-Verlag, 1992 - Computers - 257 pages
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Fractal geometry has become popular in the last 15 years, its applications can be found in technology, science, or even arts. Fractal methods and formalism are seen today as a general, abstract, but nevertheless practical instrument for the description of nature in a wide sense. But it was Computer Graphics which made possible the increasing popularity of fractals several years ago, and long after their mathematical formulation. The two disciplines are tightly linked. The book contains the scientificcontributions presented in an international workshop in the "Computer Graphics Center" in Darmstadt, Germany. The target of the workshop was to present the wide spectrum of interrelationships and interactions between Fractal Geometry and Computer Graphics. The topics vary from fundamentals and new theoretical results to various applications and systems development. All contributions are original, unpublished papers.The presentations have been discussed in two working groups; the discussion results, together with actual trends and topics of future research, are reported in the last section. The topics of the book are divides into four sections: Fundamentals, Computer Graphics and Optical Simulation, Simulation of Natural Phenomena, Image Processing and Image Analysis.

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Contents

Escapetime Visualization Method for Languagerestricted
24
1f Noise and Fractals in Economic Time Series
45
Fractal Geometry in Vaporisation
64
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