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3-dimensions able to draw add textural interest additional interest aerial perspective arrows assumes the viewer's bisectors of successive booklet cast the shadows casting edges converge CORNER design communication design drawing distant draw an eyelevel drawn elements of additional establishing a VP extending transversely EYELEVEL line eyelevel perspective Far-vanishing figure groups flagpole VP floor foreground furniture graphic GREEN DEPTH PLANE ground plane guess handskills height needed HINGE HORIZONTAL EYELEVEL VL horizontal plane human figure indirect light INTERIOR PERSPECTIVE intersecting Learning to draw locate materials measured object or space PERSPECTIVE FRAMEWORK assumes PERSPECTIVES begins principle of perspective Prismacolor pulled rectangular environment SETS OF PARALLEL shade shadow analysis cube shadow pattern shadow systems shadow-casting relationships shadows lie space or object Spatial interest square standing squiggle step sun's rays techniques tonal interest Tone trees vanish are colored vanishing point vertical planes vertical VL viewer VP for diagonals VP FOR SUN'S VP to wherever WIDTH PLANE