From Pac-Man to Pop Music: Interactive Audio in Games and New Media

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Karen Collins
Ashgate Publishing, Ltd., Feb 28, 2011 - Games - 224 pages
2 Reviews
Digital interactive audio is the future of audio in media OCo most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music."
 

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Contents

1 Introduction
1
2 The origins of Christianity in Pakistan
17
3 The Islamicisation of Pakistan
25
Problems faced by the Christian community of Pakistan
41
5 The Blasphemy Law and its impact on the Christian community
59
Bushs war on terror and its aftermath
75
7 Movements for interreligious dialogue in Pakistan
89
8 Conclusion
103
Bibliography
111
Index
115
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