From surfaces to objects: computer vision and three dimensional scene analysis

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J. Wiley, Jun 7, 1989 - Computers - 289 pages
A unified approach to the theory and practice of computer vision. Presents a model-based, 3-dimensional scene analysis that combines surface patches segmented from the 3-dimensional scene description; surface-patch-based object models; a hierarchy of representations, models, and recognitions; a distributed-network-based model invocation process; and a knowledge-based model matcher. Describes the model-independent scene analysis, and how objects are represented and selected, and shows how to locate, verify, and understand a known object given its geometric model.

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An Introduction to Recognition Using Surfaces
Object Recognition from Surface Information
S Surface Data as Input for Recognition

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