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THE EMUSE SYSTEM
STRATEGY OF DEVELOPMENT
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action actors approach artist audience audio-visual augmented reality augmented virtuality avatar basic becomes behaviour Bochum body movement camera camera-tracking field connecting the participants created devices display dynamic eMUSE system eRENA evaluation exhibit explore FIDENA free body interaction gestures head-mounted displays immersion implementation individual information space insight view interactive environment interactive installation interactive stage interactive zone interface Joseph Weizenbaum Marvin Minsky media thinkers Mixed Reality environment Mixed Reality stage movement in physical moving Murmuring Fields navigational principle networked notion participant's Paul Virilio perception performers perspective physical and virtual physical space presentation professional observers projection real and virtual real space realisation rehearsal relationship representation of content scene screen set-up shared physical situation sound field sound space soundscape spatial structure telepresence theatre top view trace-avatar tracking system Transmediale triggered user representation viewpoints virtual environment virtual space virtual world Vision System visitors VRML