Game Zone: Playgrounds Between Virtual Scenarios and Reality

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Springer Science & Business Media, 2004 - Architecture - 93 pages
2 Reviews
The architectural awareness and experience of space, and the creative use can profit greatly from certain aspects of "games" and the related technology. Here the author investigates a fascinating contribution of avant-garde art to the construction of space in the field of electronic games and arcades, beginning with New Babylon, moving through the radical suggestions of the 1960s and 1970s to the commercial and experimental examples of contemporary amusement arcades. Also considered are the virtual worlds of video games which are growing increasingly complex. The book reveals in a critical yet impressive way how important the element of "play" has become in today's digital architectonic designs. The Italian architect Alberto Iacovoni is one of the founding members of the Studio maO which specializes on architecture and media. He is also a member of the office for urban planning, Stalker.
 

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Contents

play
8
lets pretend
9
is it a childrens game?
11
what part do we play?
12
and the playground?
15
playgrounds
19
The Game of Points of View
20
The Game of the Body in Space
28
The Game Invades the City
35
The Play City
43
The Game of Instant Architecture
54
Invaders of Space
62
playscape
78
playlist
89
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Page 7 - ... engendering dreams. It is a matter not only of plastic articulation and modulation expressing an ephemeral beauty, but of a modulation producing influences in accordance with the eternal spectrum of human desires and the progress in realizing them. The architecture of tomorrow will be a means of modifying present conceptions of time and space. It will be a means of knowledge and a means of action. The architectural complex will be modifiable. Its aspect will change totally or partially in accordance...

About the author (2004)

The Italian architect Alberot lacovni is one of the founding members of the Studio maO which specializes on architecture and media. He is also a member of the office for urban planning, Stalker.

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