Games of Architecture, Volume 66, Issues 5-8

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Maggie Toy
Wiley, May 17, 1996 - Architecture - 96 pages
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This issue focuses on the development of architectural theory and processes of designing and explores the way in which they develop and twist perceived ideas. The contributors consider the work of architects and others in associated disciplines derived from games - games of chance, association, rules, potential, fiction and paradox. Issues surrounding the production of work are discussed by Jennifer Bloomer, Ala Chiraida, Michael Sorkin, Mark Cousins, Atsuishi Kitagawara and others.

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Contents

ChoraRaoul Bunschoten
11
Jane HarrisonDavid Turnbull
42
ALGORITHMS OF BEAUTY Heidi Gilpin 9 LIGHT NESS a topos
51
Copyright

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About the author (1996)

Toy is Senior Publishing Editor for Architecture and Academy Editions and the editor for Architectural Design magazine for John Wiley & Sons.

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