Graphical User Interface Design and Evaluation (guide): A Practical Process
This title describes a design process which can be used by practitioners in busy commercial environments called GUIDE - Graphical User Interface Design and Evaluation. It contains techniques (usability requirement specification, task modelling, object modelling, style guide definition, GUI design, prototyping, and evaluation), integrated together into a coherent framework. Tha material is intended for professional software developers. The book has been written by developers for developers and is designed to be user-centred in it's description of the development process. It also features the technique of user object modelling and shows how this is integrated with task analysis and GUI design.
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User object modeling I
Key concepts for GUI design
12 other sections not shown
achieve Apple Macintosh application style guide business objectives business process Chapter computer system concepts consists criteria Data flow diagram data model database Define Style Guide Define Users describes Design GUI detailed discussion document dynamic model effective end-users entities errors Evaluate GUI example feedback functionality Further reading GUI design GUI prototype GUI system GUIDE process Helpline advisors Helpline system human-computer interaction identify increment initial input iteration LBMS measuring mental model menu Merged Microsoft Windows notation paper prototype Prototype GUI relationships relevant Resolve Customer Query sequence showing shown in Figure specification SSADM standard subtasks SUMI system requirements task analysis task models task scenarios techniques UniSoft Usability engineering usability evaluation usability problems usability requirements user class user object actions user object model user tasks user-centered design Users and Usability valid window actions window hierarchy window navigation