HLSL and Pixel Shaders for XAML Developers: A Comprehensive Guide to Creating HLSL Pixel Shaders for WPF and Silverlight Applications
Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you’ll also learn how create your own effects with XAML and Microsoft’s HLSL shading language.
In the process, you’ll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed.
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Chapter 2 Getting Started
Chapter 3 Commonplace Pixel Shaders
Chapter 4 How WPF and Silverlight Use Shaders
Chapter 5 Using Expression Blend and Visual Studio with Shaders
Chapter 6 Using the Shazzam Shader Editor
Chapter 7 HLSL in Detail
Chapter 8 The Zen of Shader Programming
Appendix A Resources
Appendix B Shazzam Settings