Handbook of Behaviorism
William O'Donohue, Richard Kitchener
Academic Press, Oct 21, 1998 - Psychology - 451 pages
Handbook of Behaviorism provides a comprehensive single source that summarizes what behaviorism is, how the various "flavors" of behaviorism have differed between major theorists both in psychology and philosophy, and what aspects of those theories have been borne out in research findings and continue to be of use in understanding human behavior.
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Chapter 3 Interbehaviorism and Interbehavioral Psychology
Chapter 4 Edward C Tolmans Purposive Behaviorism
Chapter 5 Clark L Hulls Behaviorism
BF Skinners Philosophy of Science
Chapter 7 Empirical Behaviorism
Chapter 8 Teleological Behaviorism
Chapter 9 Theoretical Behaviorism
Amsel Analysis of Behavior animal animal-centered approach argued argument behav behavior analysis behaviorist Bijou Cambridge causal system child cognitive comparative psychology concepts consciousness deﬁned deﬁnition difﬁculty dispositional effect efﬁcient causes empirical environment epistemology ethology example experience Experimental Analysis ﬁeld ﬁnal cause ﬁnd ﬁndings ﬁrst functional contextualism goal havior Hayes Hull Hull’s identiﬁed inﬂuence interactions interbehavioral introspection Journal Kantor language learning linguistic logical behaviorism logical positivism meaning mechanism mental mentalistic methodological methodological behaviorism mind motivation nature objects observation operant organism phenomena philosophy of science physical physiological pragmatic prediction principle problem processes Psychological Review psychology question Quine Quine’s radical behaviorism rats reference reﬂect reﬂex reinforcement relation response Ryle Ryle’s scientiﬁc semantic sensation sentence signiﬁcance Skinner social speciﬁc Spence Staddon statement stimulus teleological behaviorism theoretical theoretical behaviorism theory thinking Timberlake tion Tolman traditional University Press variables verbal behavior Watson Wittgenstein York
Page 2 - Consider for example the proceedings that we call "games." I mean board-games, card-games, ball-games, Olympic games and so on. What is common to them all? — Don't say: "There must be something common, or they would not be called 'games' " — but look and see whether there is anything common at all.