History of Digital Games: Developments in Art, Design and InteractionCRC Press, 16 mar 2017 - 271 páginas The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects, Williams investigates the sources that inspired specific game developers as well as establishing the historical, cultural, economic and technological contexts that helped shape larger design trends |
Índice
| 1914 | |
A Gathering of Games and Amusements at the Penny Arcade | 1927 |
Postwar Mechanical and Electromechanical Game Design | 1938 |
Games as Experiments 19121977 | 1949 |
The Hacker Ethic and Games | 1966 |
Early Commercialized Digital Games 19711977 | |
Adapting Electromechanical Games to the Digital Arcade | |
The Golden Age Arcade 19781984 | |
Home Computers 19771995 | |
Flight and Vehicle Simulations on Computers | |
The Mouse and Computer Games of the Later 1980s and 1990s | |
Japan 2D Game Design and the Rebirth of Consoles | |
Japanese Companies Transition to the Home | |
16Bit Consoles Marketing and Game Design | |
Early 3D and the Multimedia Boom 19891996 | |
RealTime 3D and Spatial Realism | |
The End of the Golden Age Arcade | |
Competition in the Home Market | |
Beyond the Arcade | |
Contemporary Game Design 1996Present | |
Games and Game Design in the New Millennium | |
Beyond | |
Otras ediciones - Ver todo
History of Digital Games: Developments in Art, Design and Interaction Andrew Williams Vista previa restringida - 2017 |

