Holistic Mobile Game Development with UnityHolistic Mobile Game Development with Unity: An All-In-One Guide to Implementing Mechanics, Art Design and Programming for iOS and Android Games Master mobile game design and development in this all-in-one guide to creating iOS and Android games in the cutting-edge game engine, Unity. By using Penny de Byl’s holistic method, you will learn about the principles of art, design, and code and gain multidisciplinary skills needed to succeed in the independent mobile games industry. In addition, hands-on exercises will help you throughout the process from design to publication in the Apple App Store and Google Play Store.
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Contents
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Procedural Literacy | 57 |
Mobile Game Interfaces | 125 |
Aesthetics and Visual Literacy | 195 |
Learning from the Masters Part One | 273 |
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Common terms and phrases
add the following Android animation App ID App Store Apple Audio axis Bundle ID button C# script called certificate color component Controller cube Download Drag and drop drawcalls example Facebook float following code function game development game engine game environment game object game world Gizmos grid graph hands-on session Hierarchy Create Holistic icon Inspector interface iPad iPhone Joystick Keychain Access Materials menu Mesh Filter Mesh Renderer messages Mip Maps mobile device mobile game MonoBehaviour move Network Perlin Noise physics pixel plane platform player Plugins position prefab Project Create public class public GameObject raycast rigidbody rotation Save and attach Save and play Scene Textured score screen Select server shader shown in Figure Skybox Slenderman spawn sphere sprite Step System.Collections Tag Untagged this.transform.position tiles touch Transform Unity Hands-On Unity Project UnityEngine variable Vector3 void OnGUI Xcode


