How to Cheat in 3ds Max 2009: Get Spectacular Results Fast
Need to solve problems quickly to develop creative projects within your time and budget? Want to hone your 3ds Max skills so you can concentrate on your modeling, lighting, texturing, and animation? Then How to Cheat in 3ds Max is for you! Michele Bousquet shows how to work from the problem to the solution - from the viewpoint of a CG artist who has been commissioned to create a job and is working to a deadline.
With her in-depth knowledge of the little-known secrets used by the pros to produce creative, professional artwork and animation, Michele is THE go-to guru for designers and animators who want to create great effects fast.
This accessible, practical book and CD package is such a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it. Written for 3ds Max 2009 and backwards compatible with 3ds Max 2008.
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8 Character animation
10 Logo treatments
11 Parameter wiring
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3ds Max ActiveShade adjust alpha channel appear apply areas Auto Key background Biped bitmap bone bump map button character model Character Studio cheat choose color Constraint coordinate system create curved default dialog Diffuse map Dummy object edges Editable Poly effect elements environment Extrude ﬁle ﬁll ﬁnal Final Gather ﬁnd ﬁrst ﬁt footsteps frame glass highlight Index of Refraction inverse kinematics layer light bouncing look Map modiﬁer match Material Editor Materials and Mapping Mental Ray materials menu mirror Motion panel move Noise map opacity map option Parameter Wiring Parameters rollout path perspective photograph Photoshop plane polygons radiosity reference images Refraction right-click rotate Scanline Renderer Shadow Map shadows shadow-casting shape slider speciﬁc spline sub-object level surface techniques texture map tool toolbar topic transform transparent TurboSmooth turn on Auto tutorials UVW Map vertex Vertex Color vertices viewport XForm