I Could Do Anything If I Only Knew What It Was: How to Discover What You Really Want and How to Get It

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Random House Publishing Group, Aug 25, 2010 - Self-Help - 336 pages
4 Reviews
If you suspect there could be more to life than what you're getting...if you always knew you could do anything if you only knew what it was, this extraordinary book is about to prove you right!

A life without direction is a life without passion.  The dynamic follow-up to the phenomenal best-seller Wishcraft, I Could Do Anything If I Only Knew What It Was (the New York Times Bestseller) guides you, not to another unsatisfying job, but to a richly rewarding career rooted in your heart's desire.  And in a work of true emancipation, this life-changing sourcebook reveals how you can recapture "long lost" goals, overcome the blocks that inhibit your success, decide what you want to be, and live your dreams forever!

You will learn:

*       What to do if you never chose to be what you are.
*       How to get off the fast track--and on to the right track.
*       First aid techniques for paralyzing chronic negativity.
*       How to regroup when you've lost your big dream.
*       To stop waiting for luck--and start creating it.


From the Trade Paperback edition.
 

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I could do anything if I only knew what it was: how to discover what you really want and how to get it

User Review  - Not Available - Book Verdict

Although Sher's Wishcraft: How To Get What You Really Want was "more silliness of the self-help genre'' ( LJ 11/1/79), it boasts more than 500,000 copies in print. Here, the author addresses self-helpers less sure of their goals. Read full review

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Excelent Book!

Contents

THREE
27
FOUR
45
FIVE
72
On the Wrong Track and Moving Fast
120
EGHT
154
N
169
ELEVEN
220
TWELVE
240
TH RTEEN
265
FOURTEEN
298
Epilogue
314
Copyright

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About the author (2010)

BARBARA SHER, M.A., O.T.R., conducts workshops for parents, teachers, therapists, and children around the world. She is the author of "Smart Play: 101 Fun, Easy Games that Enhance Intelligence" (Wiley), "Self-esteem Games: 300 Fun Activities That Make Children Feel Good about Themselves" (Wiley), and "Spirit Games: 300 Fun Activities That Bring Children Comfort and Joy" (Wiley).

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