Interactive decision making: the graph model for conflict resolution, Volume 3
J. Wiley, Oct 7, 1993 - Business & Economics - 221 pages
A comprehensive procedure for systematically examining actual disputes. Clearly explains the theory and practice of this novel approach to conflict modeling, analysis and resolution. Based upon ideas from both graph and game theories, it extends the realm of multiple objective-multiple-participant decision making in useful directions. Includes a wealth of illustrations and a computer disk.
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Interactive Decision Making
Representing Conﬂicts Using the Graph Model
Solution Concepts for the Graph Model
9 other sections not shown
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anticipation vector backward induction Canada Canadian opposition Chapter conﬂict analysis conﬂict model conﬂict resolution decision problem decision support system deﬁned directed graph example extensive game ﬁle ﬁnal ﬁndings ﬁnite ﬁrst ﬁxed ﬂexible game of chicken game theory GDU conﬂict GDUC GMCR graph form graph model interactive decision Kilgour L2 stable limited-move stability model for conﬂict modeled and analyzed N N N n-player conﬂicts n-player games Nash stability nonmyopic stability normal form option form ordinal payoff function petition phase player i iff possible reachable list s s u s sequential stability softwood lumber conﬂict softwood lumber dispute solution concepts speciﬁc stability analysis stability deﬁnition stability results stable for player Stackelberg equilibrium status quo strategy symmetric metarational symmetric metarationality Theorem transitive two-player conﬂicts u u s s U.S. Commerce Department U.S. Congress U.S. Industry U.S. opposition U.S. support unilateral improvement unilateral move vertex