Into 3D with Form Z: Modeling, Rendering, and Animation
Get up to speed on formoZ—the 3D modeling program of choice for architects and designers—with this first-of-its-kind, task-simplifying guide. Drawing on her several years of experience teaching formoZ workshops, author Lachmi Khemlani lets you bypass classroom instruction and lengthy software manuals, taking you step-by-step through the building blocks of formoZ. With an easy-to-follow workshop format that’s tailor-made for both engineers and intermediate users, this all-in-one resource shows you how to create a variety of 2D and 3D objects; transform objects by various means to achieve desired configurations; derive 3D objects from 2D shapes in a number of ways; conceptualize dimension and scale, and work at multiple topological levels; personalize the formoZ work environment by creating customized colors, layers, reference planes, views, and symbol libraries; achieve realistic lighting and rendering effects with multiple light types, radiosity-based rendering, texture mapping, and decals; and much more. Into 3D With formoZ : includes a detailed appendix that introduces users to the drafting module, which helps in converting 3D models to 2D prints. There’s also 400 how-to graphics, 32 pages of full-color illustrations, and a companion CD-ROM packed with full formoZ files for study and practice, plus a working demo of formoZ, release 3.0. It all adds up to the clearest, most complete look at formoZ you can get.
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2D shape 3D objects active angle apply attributes axes axis button color Color tool column of Row Cone Of Vision contour lines coordinates create cursor curve default Delete deselect display mode Draft Angle Edit endpoints exercise explore extrusion face facetted form'Z ghosted graphics window grid H Select height icon Insert Intersection key frame layer left column light located macro menu metaballs metaformz modeling environment modify Move tool non-planar nurbz object snapping Objects palette OpenGL operation option key Options dialog original object Palettes window Parameters dialog perpendicular Pick tool planar views predefined Prompts palette QuickDraw 3D QuickTime VR radiosity reference plane Rotate saved Scale segment shown in Figure Smooth smooth shading specify Step sub-options Surface Object Surface Styles switch Texture Map topological level transformation Undo window tool Wire Frame Workshop zoom