LIGHTWAVE V9 TEXTURING

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Jones & Bartlett Learning, Oct 25, 2010 - Computers - 625 pages
LightWave v9 Texturing takes you behind the fine art of surfacing your 3D objects using LightWave 3D. Because many artists find texturing and prepping objects for texturing intimidating or confusing, this book breaks down the process and makes it easier to understand by guiding you through LightWave's powerful surfacing toolset and a number of helpful tutorials. LightWave v9 Texturing also demonstrates how easy it is to create surfaces using LightWave's new, powerful node-based shading system.
With this book go beyond texturing theory to find out what makes a great realistic texture; learn how to build textures using both LightWave's classic layer system and the new Node Editor; discover how to unwrap and edit UV maps; find out how to create a variety of surfaces through a series of tutorials; enhance your surfaces with gradients, image maps, and procedural textures.
 

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Contents

The Surface Editor
21
Creating Textures
113
Texture Projections and Mapping
365
Animating Textures
463
Effects Processing
469
Tutorials
485
Commonly Used Words Terms and Phrases
607
A Guide to Image Formats
610
Refraction Index Chart
615
Web Links
617
Index
619
About the Companion CD
627
Copyright

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About the author (2010)

Hi-Rez Studios

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