Learning to Solve Problems: An Instructional Design GuideLearning to Solve Problems is a much-needed book thatdescribes models for designing interactive learning environments tosupport how to learn and solve different kinds of problems. Using aresearch-based approach, author David H. Jonassen?a recognizedexpert in the field?shows how to design instruction to supportthree kinds of problems: story problems, troubleshooting, and caseand policy analysis problems. Filled with models and job aids, thisbook describes different approaches for representing problems tolearners and includes information about technology-based tools thatcan help learners mentally represent problems for themselves.Jonassen also explores methods for associating different solutionsto problems and discusses various processes for reflecting on theproblem solving process. Learning to Solve Problems alsoincludes three methods for assessing problem-solvingskills?performance assessment, component skills; and argumentation. |
Contents
Chapter 1 What Is Problem Solving? | 1 |
Chapter 2 Designing Learning Environments to Support Problem Solving | 19 |
Chapter 3 Presenting Problems to Learners | 47 |
Chapter 4 Tools for Representing Problems by Learners | 59 |
Chapter 5 Associating Solutions with Problems | 85 |
Chapter 6 Supporting Solutions | 111 |
Chapter 7 Reflecting on ProblemSolving Processes | 135 |
Chapter 8 Assessing Problem Solutions and Learning | 145 |
| 183 | |
| 201 | |
About the Author | 211 |
About the Series Editors | 213 |
About the Advisory Board Members | 217 |
Other editions - View all
Learning to Solve Problems: An Instructional Design Guide David H. Jonassen No preview available - 2004 |
Common terms and phrases
action activity analyzing answer argumentation Causal Loop Diagram Causal modeling causal reasoning Chapter classify cognitive flexibility hypertext components concepts construct context Decision dents describe develop different kinds dynamic effective elements engaged Eric Mazur Erlbaum Example Rubrics expert systems feedback Figure form of assessment formula goal help learners identify important influence diagrams instructional design interactions Jonassen kinds of problems learn to solve learning environments learning objects lems Mahwah MathWorlds mental model message types methods microworlds molar mass organization peer instruction performance perspectives physics premises present prob problem representations problem solving problem type problems requires procedure protocols Question relationships represent problems required to solve Rubrics for Assessing Rule schemas semantic networks simulations situation skills solutions solve problems solve story problems solve the problem solvers Stoichiometry strategies structural knowledge structural model Sweller Systems Model teach Teachbacks thinking tion troubleshooting problems understanding



