Learning with interactive multimedia: developing and using multimedia tools in education
Ideal for multimedia programmers and designers, publishers and producers, and educational professionals, this collection of 20 aricles explores the wide-ranging technological and educational vanguard of multimedia. Some articles detail real-world, practical experiences in primary schools and universities, while others speculate on "hyperschools", computers and education in the year 2000, and the possibility of creating new cross-media art forms.
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Reflections on the HyperBoom
Is It Similar to Writing Painting and Composing
Tools for Early Learning
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